Here is Callum’s second article on his experience with BJJ. The written version can be found on medium. Check out Callum’s first article analysing BJJ from a game designer’s perspective
In a jiu-jitsu roll, you win when your opponent taps. If neither of you tap, is it a draw or is it a double loss? One of our members wrote an interesting analysis of BJJ from a game design perspective. One point he made is that draws give beginners a middle ground between losing and […]
One of our members works as a computer game designer. He’s performed an analysis of Brazilian Jiu-jitsu from a game designer’s perspective to show why it is that we find BJJ to be so addictive. Full video is below. A written version can also be found on medium.
There’s a simple formula for a beginner to get better at jiu-jitsu. Show up, train, roll and get enough sleep. A beginner needs general physical conditioning, knowledge and experience applying that knowledge on the mat. The beginning formula gives them this.
Sooner or later their improvement slows down. Why? What causes this slowdown?
In 1993 in the UFC, Royce Gracie wowed the world by beating all his opponents by fighting off his back. He used the closed guard to do it. Thousands of years ago, people believed that the earth was flat. These two facts have more in common than you think. The Earth is not flat. We’ve […]